Game 49 | Silicon Valley | 5 | Box* | Clark | 6 | Box | Seattle | 7 | Box | Notre Dame | 3 | Box | Loco | 4 | | Pythagorean | 4 | | California | 4 | | Alpha Beta | 7 | |
Ai. Phi. Oh | 4 | Box | Three Dollar | 2 | Box | Phantastic | 0 | Box | Potomac | 7 | Box | Upper | 6 | | Pascal | 5 | | Boba Chette | 6 | | Mt. Airy | 4 | |
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Game 50 | Silicon Valley | 2 | Box | Clark | 2 | Box | Seattle | 5 | Box | Notre Dame | 3 | Box | Loco | 1 | | Pythagorean | 5 | | California | 4 | | Alpha Beta | 8 | |
Ai. Phi. Oh | 2 | Box | Three Dollar | 4 | Box | Phantastic | 3 | Box | Potomac | 7 | Box | Upper | 3 | | Pascal | 5 | | Boba Chette | 2 | | Mt. Airy | 8 | |
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Game 51 | Silicon Valley | 5 | Box* | Clark | 1 | Box | Seattle | 8 | Box | Notre Dame | 2 | Box | Loco | 4 | | Pythagorean | 6 | | California | 5 | | Alpha Beta | 1 | |
Ai. Phi. Oh | 2 | Box | Three Dollar | 4 | Box | Phantastic | 2 | Box | Potomac | 4 | Box | Upper | 4 | | Pascal | 2 | | Boba Chette | 3 | | Mt. Airy | 3 | |
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Game 52 | Ai. Phi. Oh | 3 | Box | Phantastic | 3 | Box | Potomac | 3 | Box | Upper | 3 | Box | Loco | 4 | | Pythagorean | 8 | | California | 5 | | Alpha Beta | 4 | |
Pascal | 6 | Box | Boba Chette | 3 | Box | Mt. Airy | 4 | Box | Three Dollar | 6 | Box | Clark | 2 | | Silicon Valley | 10 | | Seattle | 3 | | Notre Dame | 10 | |
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Game 53 | Ai. Phi. Oh | 7 | Box | Phantastic | 6 | Box | Potomac | 5 | Box | Upper | 6 | Box | Loco | 2 | | Pythagorean | 3 | | California | 3 | | Alpha Beta | 4 | |
Pascal | 2 | Box | Boba Chette | 4 | Box | Mt. Airy | 6 | Box* | Three Dollar | 6 | Box | Clark | 4 | | Silicon Valley | 6 | | Seattle | 7 | | Notre Dame | 5 | |
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Game 54 | Ai. Phi. Oh | 3 | Box* | Phantastic | 1 | Box | Potomac | 8 | Box | Upper | 1 | Box | Loco | 4 | | Pythagorean | 5 | | California | 5 | | Alpha Beta | 4 | |
Pascal | 10 | Box | Boba Chette | 4 | Box | Mt. Airy | 6 | Box* | Three Dollar | 1 | Box | Clark | 4 | | Silicon Valley | 3 | | Seattle | 7 | | Notre Dame | 2 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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