Game 43 | Lakeside Park | 4 | Box | Coruscant | 4 | Box* | SpringBuc | 3 | Box | Meshoppen | 8 | Box | Los Angeles | 5 | | Vandalay | 3 | | Dagobah | 6 | | Christy | 6 | |
NYC2ATL | 3 | Box | Northeast Ohio | 8 | Box | Mobile | 4 | Box* | Angel | 2 | Box* | Detroit | 4 | | Crete | 4 | | Different | 5 | | Sarah Langs | 1 | |
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Game 44 | Lakeside Park | 6 | Box | Coruscant | 3 | Box* | SpringBuc | 3 | Box | Meshoppen | 2 | Box | Los Angeles | 8 | | Vandalay | 4 | | Dagobah | 6 | | Christy | 7 | |
NYC2ATL | 3 | Box | Northeast Ohio | 5 | Box | Mobile | 5 | Box | Angel | 7 | Box* | Detroit | 2 | | Crete | 2 | | Different | 3 | | Sarah Langs | 6 | |
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Game 45 | Lakeside Park | 5 | Box | Coruscant | 4 | Box | SpringBuc | 2 | Box | Meshoppen | 3 | Box* | Los Angeles | 7 | | Vandalay | 3 | | Dagobah | 4 | | Christy | 4 | |
NYC2ATL | 5 | Box | Northeast Ohio | 6 | Box | Mobile | 3 | Box | Angel | 8 | Box | Detroit | 1 | | Crete | 3 | | Different | 6 | | Sarah Langs | 7 | |
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Game 46 | Detroit | 5 | Box* | Angel | 3 | Box | Northeast Ohio | 6 | Box* | Different | 3 | Box | Lakeside Park | 6 | | Vandalay | 6 | | SpringBuc | 5 | | Meshoppen | 5 | |
NYC2ATL | 3 | Box | Crete | 6 | Box | Mobile | 2 | Box | Sarah Langs | 5 | Box | Los Angeles | 6 | | Christy | 3 | | Coruscant | 0 | | Dagobah | 4 | |
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Game 47 | Detroit | 5 | Box | Angel | 9 | Box | Northeast Ohio | 1 | Box | Different | 2 | Box | Lakeside Park | 4 | | Vandalay | 2 | | SpringBuc | 6 | | Meshoppen | 6 | |
NYC2ATL | 2 | Box | Crete | 1 | Box | Mobile | 8 | Box | Sarah Langs | 5 | Box | Los Angeles | 4 | | Christy | 5 | | Coruscant | 4 | | Dagobah | 4 | |
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Game 48 | Detroit | 3 | Box | Angel | 5 | Box | Northeast Ohio | 6 | Box | Different | 0 | Box | Lakeside Park | 5 | | Vandalay | 3 | | SpringBuc | 10 | | Meshoppen | 6 | |
NYC2ATL | 2 | Box | Crete | 3 | Box | Mobile | 6 | Box | Sarah Langs | 10 | Box | Los Angeles | 7 | | Christy | 5 | | Coruscant | 2 | | Dagobah | 8 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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