Game 13 | Kingston | 7 | Box | Bloomington | 7 | Box | Barton's | 4 | Box | Minoso & | 3 | Box | Old Hickory | 2 | | Nebraska | 6 | | Kansas City | 3 | | Mickey | 0 | |
Lake Harriet | 3 | Box | Minnesota | 4 | Box | Minneapolis | 0 | Box | Grosse Pointe | 5 | Box | American Samoa | 5 | | Happy | 2 | | Riverdale | 9 | | Battle Creek | 6 | |
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Game 14 | Kingston | 6 | Box | Bloomington | 3 | Box | Barton's | 4 | Box | Minoso & | 3 | Box* | Old Hickory | 4 | | Nebraska | 5 | | Kansas City | 6 | | Mickey | 4 | |
Lake Harriet | 5 | Box | Minnesota | 2 | Box | Minneapolis | 4 | Box | Grosse Pointe | 6 | Box | American Samoa | 3 | | Happy | 5 | | Riverdale | 5 | | Battle Creek | 4 | |
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Game 15 | Kingston | 10 | Box | Bloomington | 4 | Box* | Barton's | 5 | Box* | Minoso & | 4 | Box | Old Hickory | 2 | | Nebraska | 5 | | Kansas City | 4 | | Mickey | 3 | |
Lake Harriet | 3 | Box | Minnesota | 2 | Box | Minneapolis | 1 | Box | Grosse Pointe | 2 | Box | American Samoa | 8 | | Happy | 6 | | Riverdale | 5 | | Battle Creek | 4 | |
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Game 16 | Bloomington | | | Kingston | | | Minoso & | | | Barton's | | | Old Hickory | | | Nebraska | | | Kansas City | | | Mickey | | |
Minnesota | | | Lake Harriet | | | Grosse Pointe | | | Minneapolis | | | American Samoa | | | Happy | | | Riverdale | | | Battle Creek | | |
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Game 17 | Bloomington | | | Kingston | | | Minoso & | | | Barton's | | | Old Hickory | | | Nebraska | | | Kansas City | | | Mickey | | |
Minnesota | | | Lake Harriet | | | Grosse Pointe | | | Minneapolis | | | American Samoa | | | Happy | | | Riverdale | | | Battle Creek | | |
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Game 18 | Bloomington | | | Kingston | | | Minoso & | | | Barton's | | | Old Hickory | | | Nebraska | | | Kansas City | | | Mickey | | |
Minnesota | | | Lake Harriet | | | Grosse Pointe | | | Minneapolis | | | American Samoa | | | Happy | | | Riverdale | | | Battle Creek | | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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