Game 19 | Kansas City | 2 | Box | Nebraska | 3 | Box | Kingston | 4 | Box | Bloomington | 7 | Box* | Old Hickory | 5 | | Mickey | 2 | | Barton's | 3 | | Minoso & | 6 | |
Riverdale | 5 | Box | Happy | 3 | Box | Lake Harriet | 5 | Box | Minnesota | 5 | Box | American Samoa | 7 | | Battle Creek | 6 | | Minneapolis | 2 | | Grosse Pointe | 2 | |
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Game 20 | Kansas City | 4 | Box | Nebraska | 4 | Box | Kingston | 4 | Box | Bloomington | 5 | Box | Old Hickory | 6 | | Mickey | 7 | | Barton's | 3 | | Minoso & | 3 | |
Riverdale | 1 | Box | Happy | 3 | Box | Lake Harriet | 5 | Box | Minnesota | 5 | Box | American Samoa | 2 | | Battle Creek | 4 | | Minneapolis | 6 | | Grosse Pointe | 0 | |
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Game 21 | Kansas City | 7 | Box | Nebraska | 4 | Box | Kingston | 2 | Box | Bloomington | 5 | Box | Old Hickory | 4 | | Mickey | 5 | | Barton's | 5 | | Minoso & | 2 | |
Riverdale | 6 | Box | Happy | 7 | Box | Lake Harriet | 4 | Box | Minnesota | 3 | Box | American Samoa | 4 | | Battle Creek | 1 | | Minneapolis | 2 | | Grosse Pointe | 2 | |
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Game 22 | Old Hickory | | | Nebraska | | | Kingston | | | Bloomington | | | American Samoa | | | Happy | | | Lake Harriet | | | Minnesota | | |
Kansas City | | | Mickey | | | Barton's | | | Minoso & | | | Riverdale | | | Battle Creek | | | Minneapolis | | | Grosse Pointe | | |
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Game 23 | Old Hickory | | | Nebraska | | | Kingston | | | Bloomington | | | American Samoa | | | Happy | | | Lake Harriet | | | Minnesota | | |
Kansas City | | | Mickey | | | Barton's | | | Minoso & | | | Riverdale | | | Battle Creek | | | Minneapolis | | | Grosse Pointe | | |
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Game 24 | Old Hickory | | | Nebraska | | | Kingston | | | Bloomington | | | American Samoa | | | Happy | | | Lake Harriet | | | Minnesota | | |
Kansas City | | | Mickey | | | Barton's | | | Minoso & | | | Riverdale | | | Battle Creek | | | Minneapolis | | | Grosse Pointe | | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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