Game 37 | Hoboken | 0 | Box | California | 3 | Box | Grand Rapids | 2 | Box | Cooperstown | 4 | Box | Will the Thrill | 7 | | Roto Baseball | 6 | | Baseball | 5 | | Hot | 3 | |
Cold | 2 | Box | Van Amburg | 5 | Box | Huey Lewis | 5 | Box | Penny Arcade | 13 | Box | House | 5 | | Chicago | 6 | | Aruba | 2 | | Montreal | 5 | |
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Game 38 | Hoboken | 3 | Box | California | 2 | Box | Grand Rapids | 4 | Box | Cooperstown | 4 | Box | Will the Thrill | 2 | | Roto Baseball | 11 | | Baseball | 6 | | Hot | 2 | |
Cold | 5 | Box | Van Amburg | 3 | Box | Huey Lewis | 7 | Box | Penny Arcade | 5 | Box | House | 0 | | Chicago | 4 | | Aruba | 3 | | Montreal | 8 | |
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Game 39 | Hoboken | 8 | Box | California | 4 | Box | Grand Rapids | 7 | Box* | Cooperstown | 7 | Box | Will the Thrill | 3 | | Roto Baseball | 7 | | Baseball | 6 | | Hot | 4 | |
Cold | 15 | Box | Van Amburg | 8 | Box | Huey Lewis | 2 | Box | Penny Arcade | 5 | Box | House | 7 | | Chicago | 2 | | Aruba | 6 | | Montreal | 2 | |
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Game 40 | Will the Thrill | 5 | Box | California | 7 | Box | Grand Rapids | 4 | Box | Cooperstown | 7 | Box | Penny Arcade | 9 | | Montreal | 5 | | Aruba | 5 | | Chicago | 2 | |
Hot | 5 | Box* | Baseball | 5 | Box | Roto Baseball | 2 | Box | Hoboken | 3 | Box* | Cold | 4 | | House | 7 | | Van Amburg | 4 | | Huey Lewis | 4 | |
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Game 41 | Will the Thrill | 4 | Box | California | 1 | Box | Grand Rapids | 4 | Box | Cooperstown | 6 | Box | Penny Arcade | 3 | | Montreal | 2 | | Aruba | 2 | | Chicago | 5 | |
Hot | 5 | Box | Baseball | 3 | Box* | Roto Baseball | 4 | Box | Hoboken | 3 | Box | Cold | 3 | | House | 4 | | Van Amburg | 5 | | Huey Lewis | 5 | |
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Game 42 | Will the Thrill | 2 | Box | California | 4 | Box | Grand Rapids | 6 | Box* | Cooperstown | 5 | Box* | Penny Arcade | 10 | | Montreal | 8 | | Aruba | 5 | | Chicago | 4 | |
Hot | 6 | Box | Baseball | 3 | Box | Roto Baseball | 2 | Box | Hoboken | 1 | Box | Cold | 5 | | House | 4 | | Van Amburg | 10 | | Huey Lewis | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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