Game 43 | Will the Thrill | 5 | Box* | Roto Baseball | 7 | Box | Grand Rapids | 4 | Box* | Cooperstown | 3 | Box | Hot | 6 | | California | 4 | | Hoboken | 5 | | Baseball | 6 | |
House | 3 | Box | Chicago | 6 | Box | Huey Lewis | 1 | Box | Aruba | 3 | Box | Montreal | 6 | | Van Amburg | 3 | | Cold | 4 | | Penny Arcade | 6 | |
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Game 44 | Will the Thrill | 6 | Box | Roto Baseball | 5 | Box* | Grand Rapids | 5 | Box | Cooperstown | 7 | Box | Hot | 4 | | California | 4 | | Hoboken | 7 | | Baseball | 2 | |
House | 4 | Box | Chicago | 5 | Box | Huey Lewis | 3 | Box* | Aruba | 8 | Box | Montreal | 7 | | Van Amburg | 4 | | Cold | 4 | | Penny Arcade | 5 | |
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Game 45 | Will the Thrill | 2 | Box | Roto Baseball | 5 | Box | Grand Rapids | 4 | Box | Cooperstown | 5 | Box | Hot | 7 | | California | 4 | | Hoboken | 3 | | Baseball | 2 | |
House | 5 | Box | Chicago | 2 | Box | Huey Lewis | 3 | Box | Aruba | 4 | Box | Montreal | 6 | | Van Amburg | 5 | | Cold | 6 | | Penny Arcade | 6 | |
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Game 46 | Montreal | 7 | Box | Aruba | 5 | Box | Chicago | 3 | Box | Cold | 1 | Box | Will the Thrill | 3 | | California | 3 | | Grand Rapids | 5 | | Cooperstown | 5 | |
House | 3 | Box* | Van Amburg | 5 | Box | Huey Lewis | 3 | Box | Penny Arcade | 2 | Box | Hot | 4 | | Baseball | 4 | | Roto Baseball | 5 | | Hoboken | 3 | |
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Game 47 | Montreal | 4 | Box | Aruba | 4 | Box* | Chicago | 2 | Box | Cold | 3 | Box | Will the Thrill | 7 | | California | 3 | | Grand Rapids | 6 | | Cooperstown | 4 | |
House | 4 | Box | Van Amburg | 4 | Box | Huey Lewis | 0 | Box | Penny Arcade | 2 | Box | Hot | 8 | | Baseball | 6 | | Roto Baseball | 3 | | Hoboken | 4 | |
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Game 48 | Montreal | 2 | Box | Aruba | 7 | Box | Chicago | 3 | Box | Cold | 3 | Box | Will the Thrill | 6 | | California | 8 | | Grand Rapids | 5 | | Cooperstown | 7 | |
House | 2 | Box | Van Amburg | 8 | Box | Huey Lewis | 2 | Box | Penny Arcade | 7 | Box | Hot | 5 | | Baseball | 5 | | Roto Baseball | 4 | | Hoboken | 1 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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